//
//  MSLevelUpManager.h
//  MagicSword
//
//  Created by Netease on 15/12/3.
//  Copyright © 2015年 Jonear. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "MSHeroInfo.h"

@interface MSLevelUpInfo : NSObject

@property (nonatomic, assign) NSInteger MaxHP;      //总血量
@property (nonatomic, assign) NSInteger Attack;     //攻击
@property (nonatomic, assign) NSInteger Defense;    //防御（暂时不用）
@property (nonatomic, assign) NSInteger Crit;       //暴击（暂时不用）
@property (nonatomic, assign) NSInteger DoubleHit;  //连击
@property (nonatomic, assign) NSInteger Vampire;    //吸血
@property (nonatomic, assign) NSInteger MissValue;  //闪避

@end

@interface MSLevelUpManager : NSObject

+ (MSLevelUpInfo *)getLevelUpInfo:(NSInteger)level heroModel:(MSHeroModel)model;

+ (void)LevelUp:(MSHeroInfo *)heroInfo;

@end
